Fun Day Before Monday
I built Fun Day Before Monday because Sundays feel strange. You know the weekend is ending, but you also do not want to waste the last few hours doing nothing. I noticed that most people either overthink what to do or just scroll until the day is gone. I wanted to make something simple that removes that decision fatigue.
The idea was straightforward. You pick a category and the app gives you something you can actually do. Nothing extreme, nothing unrealistic. Just small, fun activities that make the day feel less like a countdown to Monday. I did not want it to feel like a productivity tool. It is more like a nudge.
I built the app using Python and Streamlit because it lets me focus on logic instead of frontend complexity. Streamlit is great for ideas like this where the interaction matters more than visuals. The entire app runs on simple condition checks and random selection, but the experience still feels interactive.
What I liked most while building this project was how quickly an idea turned into something usable. I did not plan it for weeks. I just started building, adjusted things as I went, and deployed it. That process taught me that not every project needs to be perfect to be useful.
This project also made me think more about building small tools for everyday problems. Not everything needs to be groundbreaking. Sometimes solving a tiny problem well is more satisfying than chasing a big idea that never ships.
You can try the app here: